mobieusKnow Automation rules: when X happens, do Y

Automation rules: when X happens, do Y

3 min read · 513 words · 1 revision · 1 view · Updated Jun 14, 2026
#admin #automation #rules #reference

Automation rules: when X happens, do Y

Automation rules let you react to things that happen in your community without lifting a finger. Each rule watches for one event, checks a few conditions, and runs one or more actions when they match. You build and manage them at /admin/automation.

This is a different system from the AI Community Manager. The Community Manager drafts messages for you to approve; automation rules run a fixed action you defined, automatically. Use rules for deterministic "always do this" behavior, and the Community Manager for AI-drafted content that needs review.

How a rule works

A rule has three parts:

  1. Trigger — the one event that starts the rule.
  2. Conditions — optional checks against that event. All conditions must pass (they are combined with AND). No conditions means the rule fires on every matching event.
  3. Actions — what runs when the trigger fires and the conditions pass. A rule can run more than one action.

Triggers

Trigger Fires when
New member joins Someone registers
New thread is created A member starts a thread
New reply is posted A member replies to a thread
Marketplace listing is created A member lists an item
New report is filed A member reports content
Moderation action is taken A moderator warns, hides, suspends, or similar
Learner completes a course A member finishes a course in mobieusLearn

Conditions

Each condition checks one field from the event against a value. Available comparisons: equals, does not equal, greater than, less than, greater-or-equal, less-or-equal, is one of, is not one of, contains, starts with, ends with, is set, and is empty. Add several conditions to narrow a rule — they must all pass for the actions to run.

Actions

Action What it does
Send a direct message Sends a message from the system account to a member
Grant a badge Awards an achievement badge to a member
Award credits Adds credits to a member's balance
Move a thread Moves a thread into a forum you choose
Queue a Community Manager draft Hands off to the AI Community Manager to draft a message for your approval

Filling in details from the event

Action fields can pull live values from the event using {{ }} placeholders. For example, a welcome message of Welcome, {{username}}! sends "Welcome, Dana!" when Dana joins. If a placeholder has no value, it resolves to nothing rather than printing the raw {{ }}.

Turning rules on and off

Every rule has an on/off switch. A rule does nothing while it is off, so you can build and review it before it goes live. Each rule shows how many times it has run and when it last ran, so you can confirm it is behaving as expected.

Good first rules

  • Welcome new members with a direct message.
  • Award a few credits when a member starts their first discussion.
  • Send the reporter a "thanks, we're on it" message when they file a report.

Where to go

  • Build and manage rules: /admin/automation
  • AI-drafted messages (a separate system): AI Community Manager
Contributors:
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Last edited by system · KB drift-audit reconciliation 2026-06-14: corrected to match dev (report deliverables).
Created Jun 14, 2026
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Created Jun 14, 2026
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